Options relevant to the orels1/Standard LTCGI shader
A special variant of the main shader with included LTCGI support. If you are not aware of what LTCGI is - its a great modern Realtime area light algorithm that was implemented to run in VRChat by
_pi_, check out their repo!
A demo of ORL Standard with LTCGI integration
You must import the LTCGI package into the project for the shader to work correctly
- Integrate LTCGI: Toggles LTCGI on and off